Books | Online Resources/Media
Android CookbookJump in and build working Android apps using hundreds of practical recipes in the Android Cookbook. You'll get solutions for working with the user interface, location-aware apps, web services, device features such as the camera and accelerometer, and a lot more, including steps to package your app for sale in the Android Market. This book is ideal for developers experienced with Android and other mobile platforms, as well Java programmers ready to use their skills in mobile app development.
Building Android Apps with HTML, CSS, and JavaScriptIf you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device—without having to use Java. You'll learn how to create an Android-friendly web app on the platform of your choice, and then convert it to a native Android app with the free PhoneGap framework. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a broader reach
Developing Android Applications with Adobe AIRIf you want to use your ActionScript skills to build mobile applications for the Android OS, this thorough guide will show you how to use the unique programming environment, architecture, and tools in the Adobe AIR for Android SDK. You'll get practical hands-on experience on a wide range of development topics, from device-specific features to optimization techniques and best practices—including how expand your mobile development experience beyond Android to other platforms.
Developing Android Applications with Flex 4.5Developing Android applications using Adobe Flex 4.5 for mobile will walk you through creating your 1st AIR on Android application. Next, you will learn how to interact with the devices camera, gallery, accelerometer, GPS, multi touch display and native services using Adobe Flex 4.5. Finally, you will learn how to compile your application and deploy to the Android market.
Head First Android DevelopmentAndroid devices are stealing market share from the iPhone with dramatic speed, and you have a killer app idea. Where to begin? Head First Android Development will help you get your first application up and running in no time with the Android SDK and Eclipse plug-in. You'll learn how to design for devices with a variety of different screen sizes and resolutions, along with mastering core programming and design principles that will make your app stand out.
Learning AndroidIf you're new to the Android mobile operating system, Learning Android is the perfect way to master the fundamentals. This gentle introduction shows you how to use Android's basic building blocks to develop user interfaces, store data, and more. You'll build an example application throughout the course of book, adding new features with each chapter. You'll also build your own toolbox of code patterns that will help you program any type of Android application with ease.
Programming AndroidWith this digital Early Release edition of Programming Android, you get the entire book bundle in its earliest form—the author's raw and unedited content—so you can take advantage of this content long before the book's official release. You'll also receive updates when significant changes are made, as well as the final ebook version. This authoritative guide shows experienced application developers what they need to program for the Android operating system—the core building blocks, how to put those blocks together, and how to build compelling apps that work on a full range of Android devices.
Arduino CookbookCreate your own robots, toys, remote controllers, alarms, detectors, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this book, you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is. You'll find the examples and advice you need to begin, expand, and enhance your projects right away.
This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for projects and helps you get going on them right away. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.
Make: Arduino Bots and GadgetsWant to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly. You'll gain the know-how and experience you need to invent your own gadgets.
Getting Started with NetduinoLearn how to build electronics projects with Netduino, the popular platform that's capturing the imagination of makers and hobbyists worldwide. This easy-to-follow, hands-on book provides everything you need to start experimenting with Netduino and the open source .NET Micro Framework. Before long, you’ll be blinking an LED and interacting with sensors.
App InventorYou can create your own apps for Android phones—and it's easy to do. This extraordinary book introduces App Inventor for Android, a powerful visual tool that lets anyone build apps for Android-based devices. Learn the basics of App Inventor with step-by-step instructions for more than a dozen fun projects, such as creating location-aware apps, data storage, and apps that include decision-making logic.
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